5. Mesh-Morpher & Shape Animation
In Skele v1.8.0b1, there're two new systems included: Mesh Morpher and Shape Animation;
Mesh Morpher is used to morph the meshes in skinned / non-skinned models;
Shape Animation could take the morphed meshes for blendshape-like animations;
1. Mesh-Morpher and Shape Animation (Part.A)
2. Mesh-Morpher and Shape Animation (Part.B)
3. Shape animation example : River
4. Shape animation example : Tube
Mesh Morpher is used to morph the meshes in skinned / non-skinned models;
Shape Animation could take the morphed meshes for blendshape-like animations;
1. Mesh-Morpher and Shape Animation (Part.A)
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2. Mesh-Morpher and Shape Animation (Part.B)
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3. Shape animation example : River
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4. Shape animation example : Tube
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