5. Mesh-Morpher & Shape Animation
In Skele v1.8.0b1, there're two new systems included: Mesh Morpher and Shape Animation;
Mesh Morpher is used to morph the meshes in skinned / non-skinned models;
Shape Animation could take the morphed meshes for blendshape-like animations;
1. Mesh-Morpher and Shape Animation (Part.A)
2. Mesh-Morpher and Shape Animation (Part.B)
3. Shape animation example : River
4. Shape animation example : Tube
Mesh Morpher is used to morph the meshes in skinned / non-skinned models;
Shape Animation could take the morphed meshes for blendshape-like animations;
1. Mesh-Morpher and Shape Animation (Part.A)
![Youtube video](https://i.ytimg.com/vi_webp/CQ5xhtd_ves/maxresdefault.webp)
2. Mesh-Morpher and Shape Animation (Part.B)
![Youtube video](https://i.ytimg.com/vi_webp/4doPbAVeFeA/maxresdefault.webp)
3. Shape animation example : River
![Youtube video](https://i.ytimg.com/vi_webp/K67NGrbYfc8/maxresdefault.webp)
4. Shape animation example : Tube
![Youtube video](https://i.ytimg.com/vi_webp/UADBm-AdatA/maxresdefault.webp)
Customer support service by UserEcho