5. Mesh-Morpher & Shape Animation

In Skele v1.8.0b1, there're two new systems included: Mesh Morpher and Shape Animation;

Mesh Morpher is used to morph the meshes in skinned / non-skinned models;
Shape Animation could take the morphed meshes for blendshape-like animations;

1. Mesh-Morpher and Shape Animation (Part.A)

2. Mesh-Morpher and Shape Animation (Part.B)

3. Shape animation example : River

4. Shape animation example : Tube

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