Q&A: How to convert generic facial animation clip to humanoid clip
You can convert the "Generic/Legacy" clip (including facial animation or not ) to "Humanoid", follow the steps below:
1. Use our DAE exporter to export the "Generic/Legacy" clip into DAE archive: check the video tutorial
2. Make the new DAE archive into "Humanoid" rig
3. Put the anim clip from DAE archive into your model's animator controller, DONE.
Humanoid setup has a little gotcha here:
You need to enable those bones on face in the importer's mask setting, or the muscle clip WILL NOT contain curves for these bones
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1. Use our DAE exporter to export the "Generic/Legacy" clip into DAE archive: check the video tutorial
2. Make the new DAE archive into "Humanoid" rig
3. Put the anim clip from DAE archive into your model's animator controller, DONE.
Humanoid setup has a little gotcha here:
You need to enable those bones on face in the importer's mask setting, or the muscle clip WILL NOT contain curves for these bones


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