I've just started using Skele and I'm following your video here:
I've got a simple walk animation using IK (without Hip follow) and using the bake function to create an in place walk animation.
Problem is that when I bake, it's only baking the rotations and not the positions of the limbs, therefore my feet rotate but don't move as soon as I use it without the IK targets.
Could you please let me know what I'm doing wrong or if this is a bug?
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