I've recently upgraded to Unity 5.5.1f1 and have noticed the following issues with Skele :
- Frequently, I'll lose most(note, not all) of the gizmos for the bones in the animation. This can be fixed by moving the camera around for about 10-20 seconds. There's no discernible pattern to it, simply moving the camera around will make the bones suddenly appear again. Which brings me to the other issue...
- Occasionally I'll lose the ability move the camera around in the editor. This can be fixed by either restarting Unity or starting the game in the editor, then immediately exiting.
I'm using Windows 10(build 14393.576), Unity 5.5.1f1, and Skele 1.9.7 p4.
Please let me know if you need any more information or screenshots.
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