Hello, I've been trying to use Skele with Morph 3D products
It worked great until I tried to use age Blend properties (to make the character look like a child).
Once I go back to StartEdit, the skeleton is not resized to follow the mesh
I tried to use BindPose Fixer to adjust the skeleton to body but every time I save and restart my project this happens
If i click on bind pose fixer again it fixes the body but the skeleton goes back to default adult scale
is there something im doing wrong? it does not retain what i saved.
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