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Can I copy Quadruped animations to a new model?
I need to transfer some animations from a griffin to a dragon. Both have wings and four legs. Their bones do not line up entirely, but fairly close. Is there a way to transfer the animations between them?
Customer support service by UserEcho
As they're not biped creatures and have different bones, it's not viable to use Humanoid rig to transfer animations.
However, if there're only a few of bones that are different, you could duplicate your griffin animation to "Anim_dragon", and try using AnimCurvePropEditor to manually change the transform_paths to match with the skeleton of your dragon.
You could take a look at these videos of how to change the transform_paths in clip;
Be noted that, you could change the transform_path to any string, not only just add prefix, as I did in these videos.
Ask me if you find something not clear enough, :)
Best regards, Be creative,