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Can't animate my character properly
Hi,
I sent an email but didn't hear back so decided to follow up on here.
I purchased your product and also purchased this asset:
https://www.assetstore. unity3d.com/en/#!/content/4624
I have been trying to animate this character using your tool by following your tutorial video:
https://www.youtube.com/watch? v=G-PRHBXFTDc
I need the animations in Mecanim format, I have been trying for many hours to get this to work but I have been unsuccessful. Sometimes because the character changes position as soon as I start animating it, sometimes because when I export the animation and import it in Mecanim format, the animation is wrong and doesn't move as expected, and some times because the character simply doesn't move when I run the game and trigger the animation.
I was wondering if you could help me, I could send you the prefabs that I need to animate and maybe you could help me in the process and once I know what to do I can then proceed with the rest of the animations. (Teach a man to fish...)
Or another alternative would be to have a refund. Please note that I would love to purchase your product again if there is native support for Mecanim, that way I don't have to export animations and then import them again.
Please let me know your thoughts.
Regards,
Juan David
I sent an email but didn't hear back so decided to follow up on here.
I purchased your product and also purchased this asset:
https://www.assetstore.
I have been trying to animate this character using your tool by following your tutorial video:
https://www.youtube.com/watch?
I need the animations in Mecanim format, I have been trying for many hours to get this to work but I have been unsuccessful. Sometimes because the character changes position as soon as I start animating it, sometimes because when I export the animation and import it in Mecanim format, the animation is wrong and doesn't move as expected, and some times because the character simply doesn't move when I run the game and trigger the animation.
I was wondering if you could help me, I could send you the prefabs that I need to animate and maybe you could help me in the process and once I know what to do I can then proceed with the rest of the animations. (Teach a man to fish...)
Or another alternative would be to have a refund. Please note that I would love to purchase your product again if there is native support for Mecanim, that way I don't have to export animations and then import them again.
Please let me know your thoughts.
Regards,
Juan David
Customer support service by UserEcho
Thanks for your feedback, :)
Just reply your mail too.
Mecanim means both Generic & Humanoid rig, from the description I guess that you're using Humanoid rig.
Unity Animation Window only records animation on Legacy / Generic rigs, and we provide converters to work around that.
Please check the two FAQ posts below:
http://skele.userecho.com/
http://skele.userecho.com/
Tell me If you find anything not clear enough.
Best regards, Be creative,